
Even looking at all the acquired money in-game is also an odd experience, since the credit amount is located in the character screen. Moreover, using basic functions such as opening the inventory can be cumbersome.

Dialogue options also have problems where they reset the cursor or selection. Quest markers are also sometimes misleading. Again, the text doesn't do a good job of displaying important information, even outside the map. 6 Odd UI PartitionsĪs mentioned before, the UI can also be an enemy to the players.
The ascent gameplay free#
Since respawns are preceded by loading screens, the game can also stutter once the loading is done this can give the ambushing enemies some free shots. What's even worse is that some checkpoints are smack-dab in the middle of an enemy respawn point. This allows enemies to gang up on the player as soon as they respawn. RELATED: Cyberpunk 2077: Characters From The Tabletop Games That Could Still Appear In The Future That wouldn't normally be a problem, but the enemies apparently respawn. Some of these take the player too far back. Supposedly, The Ascent is an action RPG, but at times, it can feel like a Souls-like due to the location of some of the checkpoints. Thankfully, though, several have easy fixes. Players can also expect the myriad of bugs and glitches associated with a release title. This is quite problematic since stuttering can throw off a player's aim, especially in a twin-stick shooter game. A thematic and world-building explosion, for example, can stutter as soon as the texture or particle sprites become too many. Sadly, even those artistic touches can be ruined by unexpected stuttering. The Ascent offers a certain cinematic charm whenever it introduces new areas to the players. Perhaps that's part of the cyberpunk world's charm? 8 Stuttering, Bugs, & Glitches Surprisingly enough, it's also hard to pinpoint the player's exact location even if it's shown on the map. The labels themselves are also pretty difficult to read, thanks to the small and skinny text. Trying to read the map here is headache-inducing, as it's shown like a 3D blueprint in a red color hue. RELATED: Rarest Encounters in Cyberpunk 2077 It's a tangled mess of lines that even the legends and 3D rendering can't untangle. Players can pretty much forget about the in-game map here (although not the mini-map). 9 Tangled MapĪnother UI problem plaguing The Ascent is the map. Additionally, the icons themselves are rather small and are only shown as vectors whose shapes can have few distinctions. Players can look up what they mean in the character skill tab, but that warrants memorization and additional button inputs. There are several important stats that are only shown as icons in item descriptions. Unfortunately, the game makes that difficult for the players.

10 Vague Weapon & Armor Stat Explanationsīeing an isometric RPG in the same vein as Diablo (but with guns and cybernetics), min-maxing and comparing item stats is almost mandatory in The Ascent. Even with its neon glimmer and technological shine, The Ascent can still be a rough experience from time to time. Despite its positive aspects, there are still issues that need immediate solutions so that the game can ultimately be more enjoyable.

Much like Cyberpunk 2077, it also occasionally suffers from a lack of polish. RELATED: Top Tips To Master Ascent Map In Valorant One of those is The Ascent, and the general critical consensus is that it does the cyberpunk setting even better than Cyberpunk 2077. Naturally, along came the competitors poised to take the crown and throne from the reeling 2077.

P>After the Cyberpunk 2077 fiasco, the gaming community has been longing for a cyberpunk game that offered a satisfying, polished experience.
